Have a LOT of time that I don’t currently have.Check with the rules/etc as terms of my employment with the university.I currently am teaching hybrid and intend to do so next fall for the mixing class if things continue to work, and while I am against offering them online for a larger audience as well, I would have to: I did it during COVID for a while for students registered for the class, but I also have noticed that the knowledge objectives suffered in doing so. While I am definitely not against teaching online, it adds a level of complexity. At least Ardour has added a track bug for W11. I predict in the next few years or so when Windows decides to stop supporting W10 that there will be a network effect for upgrading to W11. I contacted one of the developers for another software I use and they haven’t even made a compatible version yet. To add to what Paul said, Windows 11 is low on the priority and it is for some company’s software developers. But it did work really well for small audio editing like podcast editing. My limitations involved the lack of CPU / processing on my laptop itself and nothing to do with Ardour directly. I also used a low-grade laptop with Ardour on Windows/Linux too, even though I upgrade computers. I found that similar problems I had on a PC did occur on a Mac version of Ardour, such as when the playback is trying to process when I try to simultaneously edit a track on the timeline quickly such as a cut and drag with my mouse, before the processing is finished (if this makes any sense lol). One of the reasons Ardour attracted me as my main DAW was it being cross-platform which is important to have access on any computer. I use Windows, Mac and Linux for Ardour for different reasons. I have seen a post about someone saying to not making the Windows version a priority before on this website. If I/we are standing in the way of that, let us know, but I’m not aware of any sense in which we do. Nothing is going to alter that, so if there is to be a vibrant level of Windows support/community here, it needs to come from the people who do use Windows. Really, the big picture is this: Ardour has as many users on Windows as Linux, but Ardour developers do not use Windows, either for development or to run Ardour. That isn’t a priority for us because there are essentially no known bugs on WIndows that have turned out to be Windows version specific. Windows 11 has now been added to the bug tracker. Why was it the last platform? Because Linux and macOS are both fundamentally Unix-based operating systems, and Windows is not, so it required more resources (notably from Waves, but also former Ardour developers like Tim Mayberry) to get a functioning version for Windows. Windows is last on the home page because it was the last platform we ported to. For whatever reason, they’re just not here to help each other out, and we (the developers) aren’t in a position to do that. That part is surprising because according the data we have, there are roughly as many Windows users as Linux users. Ardour does not generate enough revenue to have any “actual support” staff, and in general, Windows user have not been active in the Ardour community helping each other other out (there are a few notable exceptions). The problem is thatg we don’t have the resources to assist Windows users with system specific problems. We call this a “system specific problem”, because it affects a specific system(s), rather than all Windows users. Now, it may very well crash on your Windows system all the time, that’s certainly something that happens to some people. Ardour does not crash on WIndows “all the time”.
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